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Written by Sameer Mujtaba
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Monday, 04 January 2010 14:07 |
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 All in all it feels that my appetite for Monkey Island has been satiated (for now). It’s been almost a decade since the last installment of Monkey Island and so expectations were sky high, and to be fair, Telltale has been able to deliver in most departments.
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Written by Sameer Mujtaba
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Monday, 04 January 2010 11:39 |
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This is perhaps the most eagerly awaited episode (since the first one), therefore many of you are probably wondering if it lives up to its hype. Well let me put it this way - it is perhaps the most exciting and wacky episode of the entire season. And as we all know, for Monkey Island, the wackier the better! The ambience is easily the best out of all the chapters. From the very opening where we start off on 'the other side'(Guybrush is 'dead') until the very last minute of the game, a very pure ‘Monkey Island’ environment is created. If any of the previous chapters failed to make you feel that giddy Monkey Island feeling, then this one will for sure. The ambience also compliments the plot which is quite intriguing.
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Written by Sameer Mujtaba
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Sunday, 15 November 2009 19:55 |
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Well, as you may have guessed by the title - this episode kicks off with the trial of our beloved hero who is accused of (absurdly) horrible crimes. Although some of these are bogus, some are true and if convicted of any one of these attrocities, the punishment is nothing less than death. This episode gets off to a very strong start, with the whole set up giving way to some hilarious moments. The whole pirate court system is a joke, especially once you discover that the Judge is also the owner of Club 41 next door and during recess he can be found mixing up drinks. He also seems very casual about Guybrush wandering around free during his trial! I must mention that solving each charge laid against Guybrush is very intriguing and entertaining and does not get tedious at any point.
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Written by Sameer Mujtaba
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Sunday, 11 October 2009 17:20 |
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For those of you keeping up with the episodes, you know the last one ended on quite a dramatic note. This chapter opens with some serious gags and the writing is superb. Telltale seem to be getting better and better at this (which is what we were hoping for!). As the chapter starts you are trapped inside a giant manatee and without giving too much away, you encounter some very new and unique characters and we also witness the return of another fan favourite.
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Written by Sameer Mujtaba
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Wednesday, 26 August 2009 14:08 |
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As I wrapped up Episode 1: Launch of the Screaming Narwhal, I knew things just had to get better. And I was right: Siege of the Spinner Cay recreates the "Monkey Island" feeling much more vividly. Even though it may not be as funny as the first one, it is most definitely a lot more fun! While the first episode managed to capture my interest here and there, this chapter had me glued to the screen all night.
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Written by A. Karim Yasin
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Wednesday, 12 August 2009 12:02 |
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We are trying something new at insightbits this time around and for a franchise that is dear to many people including me. Telltale Games recently launched the much awaited Tales of Monkey Island. The game is split into 5 episodes releasing monthly that will be intrinsically linked unlike the recent Sam & Max Series. Therefore, we at insightbits will be giving ‘perceptions’ of the 5 episodes and post a review when all five episodes are released. When I heard Lucas Arts would do good on their promise to give us rabid fans a new Monkey Island game I nearly wet my pants. Of late, adventure games have been far and few with recent memorable ones only being Sam & Max and Runaway. After Lucas Arts ditched this format with classic games such as Full Throttle and Grim Fandango. It seemed as if this format would go the way of the dodo. In come Telltale Games made up of people who actually worked on the previous Monkey Island titles so I was pretty confident that my beloved franchise was in good hands. And they didn’t disappoint.
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Written by Umar Ahmed
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Monday, 29 June 2009 17:41 |
Genre: RPG
| Developed By: Akella
| |  | The game allows you to live your dreams out on the open sea as a merchant, pirate or sailor and essentially mould your character as you would like with a series of traits that you can adjust in an incredibly rich world. |
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