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Home Blog Realism sucking away GTA's soul
Realism sucking away GTA's soul
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Written by Adazz   
Sunday, 21 February 2010 14:09

 


Back in the early 21st century the gaming industry was going through a craze about injecting realism. That was also the time period of GTA 3 and Vice City and they particularly stood out because they threw realism out of the window. Now that the craze of realism has slowly died down, it seems the bug of realism has bitten the GTA franchise.

All the Little Things:

Don’t get me wrong, I did thoroughly enjoy GTA 4 when I played it. I was particularly impressed with all the little nuances such as getting spam in your email, to actual television channels and the various mini-games available. I did not really spend time taking part in those activities but I appreciated their presence.

It wasn’t until I played DMC4 and the Condemned series right after GTA 4 that I realized I did not actually have as many thrills as per the amount of time I had spent playing that game. The question that comes to mind is if all the little things that GTA 4 developers included in the game made them side step and take the concentration away from making the campaign missions more exciting and fun.

Some of the missions were a lot of fun, but a lot of the others were just mundane and simply involved “get from point A to point B and shoot some random people” with a bit of “get to point C before going to point B” thrown into the mix.

Character Whining:

In order to make the game more realistic, Rockstar realized they could no longer have a violence hungry protagonist. The only viable solution for Rockstar was to make the character condemn violence. But then this did not really fit well with the game’s core, which basically is to break the law every second.

The only viable solution Rockstar could think of was to make it seem that violence was the only way the character could be free from it – an anti hero of sorts. Although I appreciated the story of Niko Belic in GTA 4, the same character reasoning used in both DLCs became boring very quickly. For me, this character complaining quickly turned to a form of drama queen-esque whining.

I could not understand why these characters that did not like the violence or their company could not simply travel to another country and disappear for a while. Instead they convinced themselves that killing half of the people in Liberty City was the only viable solution. It was for these reasons that I actually did not have fun playing the characters in the two episodes and found them a little annoying.

The Problems with Realism in GTA:

Fortunately the GTA franchise partially redeemed itself in The Ballad of Gay Tony as they introduced some crazy characters and had plenty of over the top missions. These were well supplemented by a large supply of cash to beef up the personal armory.

But the game also made apparent the problems and conflict the GTA roots has with realism. In trying to be realistic Rockstar wanted to have more character development and they did this through a lot of dialogue. The dialogue used was too long and was again very annoying as it stalled the momentum of the game. The dialogue would not have been annoying had it been remotely funny, unfortunately the focus was on being dramatic and GTA had started taking itself all too seriously.

In addition, for an arcade game, it felt that the cars took too long before they gained some real speed. The car handling was made particularly annoying with the exclusion of ABS, which meant you could not turn while braking. This is especially intriguing because even most racing games have ABS enabled.

 

The Final Word:

The thing that makes the GTA franchise great is the over the top non realistic gameplay: being able to drive carelessly, its absurd characters and its ridiculous missions. It is this over the top absurdity that gives GTA a soul. For without it GTA transforms into a game whose driving becomes mundane, shooting mechanics are clunky and historic, and with forgettable characters that have been assembled out of clichés.

Unless and until Rockstar can convince me that the GTA franchise will stop trying to win an award in the category of drama and reminds itself that its not another expansion pack for the ‘The Sims’, the franchise, for me, has been downgraded from ‘must have’ to ‘I’ll have a look’.

 

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Comments  

 
+1 # valleyshrew 2010-02-21 15:42
I play games to escape boredom, but gameplay rarely does that. You need dialogue and story and exploration and puzzles to keep the mind active. If I want fun I will play multiplayer or a sports game. GTA4 is ironically for me, the only game out of over 100 that I have played on the ps3 that has not disappointed me. Liberty City is the biggest achievement in gaming this generation. Prototype tries to be a fun open world game, but the gameplay bores me and it's severely lacking in entertainment. Open world games need radio stations for e.g. or I get bored.

If they make a game that pleases you it won't please me. So what do they do? They make both types consecutively to try please everyone and isn't selfish for you to complain about story and world immersion focused games?
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0 # Adazz 2010-02-21 16:20
Thanks for your comment. But I don't see how I am being selfish. This is an opinion piece, and I am offering my opinion.
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0 # Eclipso 2010-02-21 17:45
Good read and I can appreciate where you are coming from on this.
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0 # deli 2010-02-21 18:01
I appreciate the notion in general that continued march towards "near photo-real" has impacted the game industry and the fun of some games, but in the case of GTA I enjoyed the plotline and really enjoyed the character dialog. I was amazed by the graphics simulation. I do agree that some of the crazier san-andreas type missions were absent but this was acknowledged by Rockstar in the Gay Tony expansion.
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-1 # Meta 2010-02-21 18:29
God I couldn't disagree with you more. What a bunch of whining about a GREAT game. The character of Niko was brilliant and his motives much more complex and introspective than most games. You say Niko (and the subsequent heroes of Liberty City) should just MOVE to another country rather than shoot up half the city. Likewise, I think you should PLAY a different game rather than complain so much about this series...
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0 # Jonathan 2010-02-22 16:42
I'm willing to bet you failed to acknowledge that this is an opinion. Also, I don't recall Adazz complaining about the series. This entry is regarding GTA IV, not its predecessors.
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0 # Office Rod Farva 2010-02-21 18:34
I feel like this article is way too short and underdeveloped to make your point. You definitely need to expand if you're going to make the claim that GTA 4 was problematic. I know this is an opinion piece, but to be honest it would have been more informing have researched opinion.
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0 # Office Rod Farva 2010-02-21 18:36
*"to have a researched opinion"
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0 # mike 2010-02-21 18:52
not to mention it was on xbox so it had to fit onto one disk then sold all the extras as DLC that would have been included plus all the extra stuff they could of put in had it been exclusive to sony, and for that reason alone i won't be buying the next one. that is the real problem with gta4.
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0 # Jesse 2010-02-21 19:49
You might wanna learn what ABS does before you comment on it. The reason ABS is banned in most racing series is that it makes it easier to turn while braking. Maybe you're just really bad at driving.
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0 # hmmm 2010-02-21 19:57
I thought that GTA 4's problem was the controls and animation, it just doesn't feel as smooth to move and aim and shoot and take cover as dedicated shooters like halo, cod, and uncharted. The open world is incredibly fun to explore ... I just wish that the controls were more solid, with more fluid animations. Also, I wish non violent activities were more interesting than playing pool, watching tv and eating hot dogs. There has GOT to be something more fun! Photography challenges perhaps? And a button to say something random to nearby people!
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+1 # hmmm 2010-02-21 19:59
also, i thought that the driving is fantastic! Feels and handles great. And the realism is great too, just wish there was a silenced pistol. Maybe Agent will have fun espionage and quiet assassination/stealth missions.
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0 # RCD 2010-02-21 20:20
I agree with you, Adazz, that the realism in GTA IV is a marked departure from the carefree, fun-loving experience of previous GTAs. They seemed to have sucked some of the soul out of it. Why not just embrace the craziness and violence? I would rather play San Andreas.

That said, the game is a stunning technical achievement. You can't argue that. It's just that the end result is a little sterile. Bring back the over-the-top.
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+1 # franwex 2010-02-21 20:57
I disagree. I like the realistic factor. I found the games more enjoyable and when something "over the top" happen, it had more "over the topness" due to its realistic factor.
However, some of my gamer friends are on your side regarding this issue, and I can see where you and they are coming from.
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0 # LordCancer 2010-02-21 21:59
I didn't like gta 4. The cars and helicopters were not fun to operate. I really got annoyed by the cell phone and the mao calls to have you go do mini missions. I also thought the characters whined and complained way too much.

I last enjoyed vice city when the helicopters were fun to cruise around in. I think they improved gun play in gta4 but, the rest has taken nose dive.

I never really like all the mini games and in gta 4 I felt they interfered and distracted from the whole point of the game for me which is to experience a crime drama.

I enjoyed saints row 2 much more. I hope the next gta 4 is fun to play but, I've lost faith since I didn't enjoy san andreas or gta 4.
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0 # lalala 2010-02-22 01:24
aaaahhh.. now i realize whats wrong with GTA thanks to u. despite GTA IV feels classy n somewhat awesome, I dont really feel like finishing it, or really interested to know the story. the DLCs too.
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0 # Jiminip 2010-02-22 03:11
I have to lol at all the people saying it's amazing, I'm guessing none of you ever played Vice City which is the vastly superior game. Purely from a GAMEPLAY standpoint.

Yes GTAIV was a TECHNICAL masterpiece but was lacking in the basic elements that make a game fun.

You couldn't even choose the colour of your car (for example) FFS, now that is a step backwards IMO.
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+1 # theprodejeff 2010-02-22 04:34
GTA 4 was a good game, but I really missed the fun factor. GTA 3 and Vice City was al about fun. I have to be honest but GTA lost its great sense of humor. I hope it will one day return.
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0 # Oyvind 2010-02-22 06:29
ABS enables turning while braking, by the way, not the other way around. And most racing games have it as an option.
I prefer the driving in GTA4 to the earlier games. It would feel weird if GTA4 had driving physics like Vice City or even San Andreas.
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0 # Adazz 2010-02-22 06:50
Quoting Oyvind:
ABS enables turning while braking, by the way, not the other way around. And most racing games have it as an option.


Thanks for the info Ovy, I am a total car noob.
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0 # HippyDave 2010-02-22 08:49
Hi, thought I would weigh in with my opinion: I´m kinda 50-50 with you, Adazz. The attempts at realism in GTA4 (and gaming as a whole) can occasionally impact heavily on the enjoyment factor, but it did add to some of the missions. The problem with many sandbox games is they tend to be a jack-of-all-trades, and GTA relied too heavily on slightly flawed systems (I.e.: the shooting)for the bulk of the missions, and the added realism detracted further from this (a car with bad handling is really annoying after a tough 10 minute gunfight).
My biggest letdown was that so many missions didn´t live up to the hype (Four Leaf Clover was a massive standout, and there were so very few other missions along this line).
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0 # Jonathan 2010-02-22 16:36
Someone is probably going to try and correct me on this one, but I doubt Rockstar will try and push GTA into being realistic for much longer. After playing GTA TLAD and TBOGT, I think it's fair to say that GTA IV was merely an attempt at realism. The downloadable episodes had a host of crazy missions that seemed to make almost no attempt at realism. Personally, I wouldn't worry too much about Rockstar ditching the madness that the likes of San Andreas had.
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0 # Andrew 2010-02-23 18:00
This is exactly what I've been thinking. It is pretty mundane. They need to go back to the way it use to be. I don't like liberty that much anyways....never have. I like Vice City and San Andreas. I think it will get better in the next one though. They need to think of more fun stuff to do when not in missions! I meen, It isn't too bad. The Ballad of gay tony is pretty good. They need to make a character that has a "dirty harry-like" personality. The characters do seem pretty pathetic. I can't wait for the next one.
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